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Clem's back, but things are worse than ever.
Former Epic Games design director Cliff Bleszinski is beginning to discuss the idea he has for his next game, and, in what shouldn't come as a major surprise considering his previous work, it's a first-person shooter.
Bleszinski was a guest on the latest episode of the Pointless podcast, and while the conversation spent a good deal of time discussing the games industry as a whole and the Oculus Rift, he did provide some details about the status of his next game.
After explaining that the terms of his employment with Epic Games, which he left last year, didn't allow for him to use any of the ideas he came up with during his time there, he said, "So I had to start completely blank and fresh. But I mean I have a slide deck, I have a pitch, I have concept art, I know pretty much what I want to do."
Anyone else getting Skyrim + Dark Souls vibes?
Riot runs through the legendary wind master champion's abilities and tactics.
Today is a big day for iOS game releases, as both Grand Theft Auto: San Andreas and The Room Two have launched on the App Store.
San Andreas is the fourth GTA game to be ported to iOS following Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: Chinatown Wars. A remastered release of San Andreas on iOS was announced in late November that would entail more than a touchscreen control scheme being implemented; character and car models, draw distance, and lighting effects have all been enhanced for this release. Support for cloud saves, physical controllers, and custom playlists have also been included.
As if Borderlands 2 didn't already have enough loot available to players, Gearbox is now offering players a new way to get their hands on in-game items: By scanning QR codes and bar codes with a newly released mobile app.
The LootTheWorld app, which is now available for free on both iOS and Android, provides players with a QR code representing them. This code can be scanned by other players with the app in order to see what time of loot corresponds with them. In addition to this, any other QR codes and bar codes can be scanned to create in-game items and weapons. Then, by redeeming stamps (which Gearbox will be giving away codes for on Twitter and Facebook), these items can be sent into the game using a player's Shift account.
Update: Ubisoft has officially confirmed that the Freedom Cry DLC for Assassin's Creed IV: Black Flag will be available on Dember 18 for PS3 and PS4, and December 17 for Xbox One, Xbox 360 and PC.
As mentioned previously, it's part of the Season Pass, and consists of nine self-contained missions in which you play as Edward Kenway's first mate Adewale, after his time on the Jackdaw.
Original story follows.
Original Story: The Freedom Cry DLC for Assassin's Creed IV: Black Flag will be available on December 17.
With Anchorman 2: The Legend Continues hitting screens next week, we worked with Paramount to get the main man himself - Ron Burgundy - to discuss the current gaming news right here on IGN.
Every day until December 18, at 3pm GMT, 7am PST and 2am AEDT, we'll post a new video of the world's greatest news anchor talking everything from role-playing games to Grand Theft Auto.
Today's offering sees Ron musing about new age pursuits and how they fit into Grand Theft Auto V. Check it out below, along with all the other clips from earlier in the week.
Check back at the same tomorrow to see what Ron has to say about multiplayer games.
Update 2: While several videogame publishers including Ubisoft, Blizzard and Capcom have all stated they will help any YouTube users affected by the recent copyright claiming spree that's been going on, it seems Nintendo may not.
IGN has been contacted by an individual who claims that the publisher has rejected all his appeals against YouTube claims, and is now failing to respond to him.
@lukekarmali You can update your article if you want, Nintendo is Manually placing Copyright Claims against youtubers
— HHGAMING (@HASSANALHAJRY) December 12, 2013
Are you ready to breed an entire farm, and stuff them in a minecart roller-coaster? I hope so, because the 0.8.0 MCPE update is now live! It includes a pile of features:
FEATURES AND CHANGES:
- Minecarts, rails, and powered rails!
- The view distance has been massively increased. Check the options menu for more!
- New textures and colours taken directly from the PC version
- New blocks: carpets, more wood types, hay bales, iron bars, and more
- New crops and food types, including beetroot, carrots, potatoes and pumpkins. Now you can cook new soups, pies, and more!
- A bunch of new items for Creative and Survival, including clocks and compasses
- More blocks and items to use in Creative Mode: including jungle wood, ice, bedrock, shears, dyes, and tall grass
- New AI: mobs are now more intelligent and you can even breed your own animals
- A new Creative Mode inventory with tabs
- New functionality and tweaks to existing blocks and items. Bonemeal lets you grow new cool stuff!
- Improved lighting and fog effects
- Loads of bugs fixed, and possibly some added
You can get the update at the App Store, as well as Google Play. Have fun!
It’s fitting that an opportunity to spend time with Tecmo Koei’s latest Ninja Gaiden title should arise in December, a month synonymous with excess. Action-slasher Yaiba: Ninja Gaiden Z looks set to personify gluttonous abundance with its huge crowds of shambling undead, 100-hit combo-chains and bat-crap crazy set-pieces that appear to leave little room for subtlety or nuance. Conceived by Onimusha and Dead Rising producer Keiji Inafune in collaboration with Team Ninja and developed by US outfit Spark Unlimited, this is Ninja Gaiden blown-up to near ludicrous proportions and set loose to run amok in a gaudy neon world.
To state the obvious, this game is not going to be for everyone – it’s not even going to be for every Ninja Gaiden fan. Anybody who’s so far been turned-off by the crude tone or over-the-top bloody carnage of the trailers is unlikely to find redemption in the brash comic book aesthetic or the sweary titular protagonist, Yaiba Kamikaze.
Digital Storm has revealed its Steam Machine: a black rectangle bearing a red logo, costing $1,469 (about £897).
While it won't officially be unveiled until the Consumer Electronics Show in January, some information has been announced now.
For example, the Steam Machine is set to support a range of configurations, including one capable of supporting a NVIDIA GeForce GTX Titan graphics card. It'll also be liquid-cooled and be able to handle up to a 700W power supply.
Call of Duty: Ghosts has received a new bit of DLC that turns your Guard Dog killstreak's loveable warmongrel into a ravenous wolf.
Infinity Ward revealed on Instagram that the DLC costs $1.99 and be available on Xbox platforms from today, December 12, though it will hit other consoles down the line.
The accompany text reads, "Lead your pack to victory. Get The Wolf, a custom #CODGhosts Guard Dog Killstreak skin from 12/12 on Xbox for $1.99 USD."
If you're on the look out for more sizeable DLC packs for the game, while we don't know everything just yet, the names of the packs did leak recently.
A long awaited release date gets revealed and a glitch from the heavens gets outed in GTA Online. We also have deals, deals, and more deals to announce -- perfect for your family Christmas gift purchases. Or for yourself, which ever.
Here's what we covered:
The growing number of unsatisfied Xbox One Battlefield 4 Premium members has lead Microsoft to issue refunds for the service but getting one may cost you your Premium membership status.
We compare the numbers with how well the PS4 sold.
A new glitch allows you visit North Yankton in GTA Online. Here's how to gain access.
Bethesda's upcoming MMORPG is set to arrive for the PC on April 4th, 2014. When will we see it on consoles? Click for the details.
Framed is an award winning narrative-puzzle game set in a noir comic book world.
Dota 2's much-teased holiday event, Wraith-Night, has finally been revealed. The update includes ranked matchmaking, more accessibility options for new players, balance tweaks, and a new playable hero, Legion Commander.
Yesterday, the Skeleton King hero was removed from the game for "pressing ceremonial reasons." Valve said on its official blog that during Wraith-Night, Dota players will have to "harvest the energy needed to prepare the King for his next coronation." This will be done through a defensive game mode where each beast slain powers up the dormant king.
A hero from the original Dota, Legion Commander, will make her way into Dota 2. Her skills are oriented toward teamfights, and as her name implies, she should shine when played with a coordinated group.
A murdered art gallery owner, a helmeted assassin, and a missing painting. It's just another beautiful day in Paris, and for George Stobbart and Nico Collard, a brand-new case to be solved. After a seven-year hiatus and a successful Kickstarter campaign, the best-selling Broken Sword series has reemerged. Broken Sword 5: The Serpent's Curse ushers the return of the franchise's protagonists, along with a host of favorites.
It has been quite a while since George and Nico have joined up to solve a case, and in that stretch of time, the two seem to have pursued their own ventures: George has become an agent for an insurance company, and Nico is continuing her career as a globetrotting journalist. But a tragedy strikes, leaving a man murdered for a painting that was worth considerably less than others in the gallery. Since it was George's company that insured the showcase, he feels obligated to uncover the reason behind the theft and find out what makes this painting important enough to kill for. The crime-solving duo are soon reunited and thrust into a murderous conspiracy, armed only with George's astute problem-solving skills and Nico's feminine charm and sharp wit.You mainly play as George, but you switch between him and Nico while investigating.
The story weaves a smart, fascinating, and often humorous tale. George and Nico's latest adventure is fraught with murder, sabotage, and a seedy love affair, with just enough room for an ex-Russian mobster and an assassin or two to be thrown into the mix. You switch between the two characters as they follow a trail that has them trekking through France and London chasing down leads. As you progress, the plot begins to revolve around an age-old conflict between Gnostic and Dominican Christians, and at its epicenter is the painting: La Malediccio. The painting hides more secrets than what can be seen on the surface, and may be the key to an impending epidemic that threatens all life.
Broken Sword 5 follows the series' roots as a point-and-click adventure; you use the mouse cursor to control movement as well as to manipulate objects in an area, speak with people, or use items in your inventory to solve a puzzle. Like in many games in the genre, you pick up items and bits of evidence and store them. You use evidence to drag the truth out of people or suspects, while other items, even the most miniscule, such as a paper clip, 1970s cologne, or nail clippers, can be used or combined to solve puzzles down the line.The two sleuths hop back and forth between Paris and London.
The order in which you procure these items is up to you. At times, you may only have a few clues, leaving you to scour the environment for more evidence necessary to drag information out of your target. Typically, all the evidence required to move the plot along is in your vicinity, if not already on hand. Any and all items in your inventory can be used in a conversation, sometimes to humorous results.
The puzzles in Broken Sword 5 are not too strenuous. Most of the time you already have everything in your inventory needed to complete a puzzle; otherwise, a quick hunt around the area yields what you need. The game plays a musical note when you're making progress in a puzzle or in your interrogation, cluing you in on when you're on the right path. The plot doesn't advance until you find every item or piece of evidence in the area, press the right series of switches, or receive an answer to all questions available. But if you do find yourself stumped, there's an optional hint system. The first hint or two gently nudge you in the right direction. If you still come up empty, the final hint presents the puzzle's full solution.
The various settings are designed with colorful, hand-painted graphics, and the cel-shaded characters blend effortlessly into the gorgeous scenic backdrops. Though Broken Sword 5 is aesthetically pleasing, it's hard not to notice the stiff and somewhat primitive animations, which are distracting compared to the game's overall beauty. Broken Sword 5's rich and vibrant world is complemented by characters who are interesting, entertaining, and often hilarious. The subtle nuances of their personalities shine through every conversation, and a great vocal cast makes each character believable and memorable.
George and Nico's latest adventure is fraught with murder, sabotage, and a seedy love affair.
Some of the standout characters include the returning Sergeant Moue, who plays lapdog to the bumbling Inspector Navet. There is also a stereotypically snooty Frenchman who stands guard at an empty cafe while quoting philosophical advice. Also starring are a lecherous art critic and a young man who needs presentation advice for his mobile shop of trinkets and collectibles. The many varied and unique characters reinforce the depth of the game's narrative, and the two protagonists demonstrate a particular chemistry that makes their longtime history feel convincing.
You are provided with an in-game map, but Broken Sword 5 keeps aimless wandering down to a minimum. There was never a moment when I stared at the map screen not knowing my next destination. Even when you choose the wrong direction, the game comes up with a reason for you to turn back and try the opposite route. Some adventure game fans may be turned off by the linear focus, but I felt the design allowed the narrative to move with a strong pace and clear direction.George Stobbart is back with a new mystery to solve
Just how deep the rabbit hole goes is the one mystery Broken Sword 5 doesn't shed light on. After about six hours, the game abruptly ends just as things start heating up for our stalwart heroes, leaving more lingering questions and theories than hard answers. The game is the first episode of a two-part adventure, meaning we won't get to the bottom of the conspiracy until sometime early next year.
Smart, occasionally funny, and immediately charming, Broken Sword 5: The Serpent's Curse is easy to recommend based on its strong narrative, memorable characters, and artistic merit. The game is a vibrant return to form for the series, and should easily please the series' and point-and-click adventure game fans alike. The answers to the most pivotal questions remain on the horizon, but it's still good to see George and Nico back in action--they have been missed.
United States law firm Holzer Holzer and Fistel, LLC is conducting an investigation over whether EA mislead its investors during Battlefield 4's development and post-launch.
Specifically, the firm will investigate whether EA complied with "federal securities laws" when making public statements regarding Battlefield 4 between the days of July 24 and December 4 2013.
"The investigation focuses on statements issued during that time regarding the development and sales of the Company's Battlefield 4 video game and the game's impact on EA's revenue and projects moving forward," read a press release issued by the firm. The release then goes on to encourage those who suffered losses on EA common stock purchased between those dates to be in touch.
I’m a Vietnam history buff and a flight-sim junkie. Air Conflicts: Vietnam should light my fire. Instead, it just crashes and burns.
Air Conflicts: Vietnam is a pick-up-and-play dogfighting game set against the backdrop of the Vietnam War. The best moments are spent weaving through the skies trying to establish an elusive missile lock, taking down an enemy MiG with Sidewinders or short-range cannon. Flight controls are responsive and forgiving, jet fighters feel appropriately zippy, and helicopter steering is easy to master. Most vehicles are durable enough on standard difficulty to survive a few mistakes, and the enemy AI isn't bad at all.