RSS Feeds

Why Hearthstone is a Game of the Year Nominee - Thu, 2014-12-18 23:19
The IGN crew breaks down why they chose the card battler as one of 2014's Game of The Year Nominees.
Categories: RSS Feeds

Holidays in GTA Online & New Minecraft - IGN Daily Fix - Thu, 2014-12-18 20:40
GTA Online's Festive Surprise & Telltale & Mojang share some Minecraft. Plus, Evolve's Third monster revealed, Duck Hunt returns & Mario Maker will have online level sharing.
Categories: RSS Feeds

Wraith GameplayTrailer with Developer Commentary - Thu, 2014-12-18 20:29
Turtle Rock Studios talks you through the just-revealed Wraith Monster in Evolve.
Categories: RSS Feeds

Minecraft Creator Outbids Jay-Z And Beyonce For $70 Million Mansion - IGN News - Thu, 2014-12-18 20:28
Minecraft creator Markus "Notch" Persson has outbid artists Jay-Z and Beyonce to purchase a $70 million mansion in Beverly Hills.
Categories: RSS Feeds

Teaser Trailer - Thu, 2014-12-18 20:04
Get a look at this garbage-themed retro platformer.
Categories: RSS Feeds

Minecraft Creator Notch Outbids Beyonce and Jay-Z For $70m Mansion

GameSpot's PC Reviews - Thu, 2014-12-18 19:54

Markus "Notch" Persson has purchased a mansion in Beverly Hills, California for $70 million. According to Polygon, the Minecraft creator beat out Beyonce and Jay-Z for the property, which has since been announced by residential brokerage John Aaroe Group as the highest price ever paid for a home in Beverly Hills.

The deal reportedly closed in six days, and included "luxury furnishings" as well as cases of Dom Perignon. The place features a 54-foot automated glass door that opens into an infinity pool with iPad-controlled fountains and a view of the surrounding area, which spans from downtown Los Angeles to the Pacific Ocean. Persson has since tweeted a photo of himself in the property, shown below.

Persson owned a 70 percent stake in Sweden-based developer Mojang when it was sold to Microsoft for $2.5 billion in September this year. He would have made approximately $1.75 billion as a result of the deal. Following the sale, Persson, along with chief executive Carl Manneh and co-founder Jakob Porser, departed the company. The deal saw Mojang join other internal Microsoft game studios including 343 Industries (Halo), Black Tusk Studios (Gears of War), Lionhead Studios (Fable), and Turn 10 Studios (Forza).

Microsoft has since stated it will break-even on the $2.5 billion Minecraft in the "FY15 on a GAAP basis."

Got a news tip or want to contact us directly? Email

Categories: RSS Feeds

Six-Part Halo 5 Beta Video Series Is on the Way - Thu, 2014-12-18 19:52

Microsoft and 343 Industries have announced "The Sprint – Making Halo 5: Guardians Multiplayer Beta," a six-part video series for the Xbox One and Windows 8.1 exclusive Halo Channel.

As the name suggest, the series will offer a behind-the-scenes look at the development of 343 Industries' upcoming Halo 5: Guardians Multiplayer Beta.

The first episode premieres tonight, December 18, at 7pm ET/4pm PT. Subsequent episodes will air every night at the same time until the finale on December 23. A full list of episodes and their official descriptions follows.

Continue reading…

Categories: RSS Feeds

Duck Hunt Coming To Wii U December 25 - IGN News - Thu, 2014-12-18 19:14
Duck Hunt, which was announced for Wii U last month, will arrive on the Virtual Console Dec. 25. This week, two new titles are coming to the digital marketplace -- Mega Man Zero, the GBA game that follows Mega Man's ally Zero, and Natsume Championship Wrestling, which pits up to four players against each other.
Categories: RSS Feeds

Minecraft Creator Outbids Jay-Z, Beyonce on Mansion - Thu, 2014-12-18 19:06

Minecraft creator Markus "Notch" Persson has outbid artists Jay-Z and Beyonce to purchase a $70 million mansion in Beverly Hills.

Described in the actual listing as "an overwhelming sensory experience," the mansion is made up of eight bedrooms, fifteen bathrooms, a pool, a candy room, a car showroom, and a movie theater, among others.


According to Persson's representatives, $70 million dollars is the highest price ever paid for a home in Beverly Hills. The house has been on the market since August, and Jay-Z and Beyonce were the highest bidders before Persson closed the deal.

Continue reading…

Categories: RSS Feeds

GS News - New Minecraft Game; GTA Online Gets Christmas Update!

GameSpot's PC Reviews - Thu, 2014-12-18 19:00
GTA V owners get loads of free stuff for the holidays, Telltale Games is taking on Minecraft, and Sony is still getting sued over Killzone: Shadow Fall.
Categories: RSS Feeds

A GameSpot Retrospective: Past GOTY Winners!

GameSpot's PC Reviews - Thu, 2014-12-18 18:42
Take a trip back in time as we revisit 18 years of GameSpot Game of the Year winners, dating back to 1996.
Categories: RSS Feeds

Street Fighter 5 To Use Unreal Engine 4 - IGN News - Thu, 2014-12-18 18:41
Street Fighter V will be built using Unreal Engine 4, Capcom and Epic Games announced today.
Categories: RSS Feeds

GTA: Time for a Female Lead? - Game Scoop! - Thu, 2014-12-18 18:31
On the latest Game Scoop! we're discussing the possibilities of playing as a female protagonist in a future Grand Theft Auto.
Categories: RSS Feeds

Evolve: Xbox One Open Beta Dates Revealed - IGN News - Thu, 2014-12-18 18:22
Xbox One owners will be able to experience Evolve's Evacuation campaign when the beta begins this January.
Categories: RSS Feeds

World of Warcraft Might Let You Trade Gold for Game Time

GameSpot's PC Reviews - Thu, 2014-12-18 18:15


Blizzard has revealed it is exploring the possibility of bringing into World of Warcraft in-game items that extend players' subscription time. Posting on the forums, community manager Micah "Bashiok" Whiple wrote up a list of features Blizzard was working on over the next year.

Among those listed is the possibility of giving players the opportunity to buy "tradable game-time tokens" which can be exchanged in-game with other players for gold. According to Blizzard, this would grant players a "way to use their surplus gold to cover some of their subscription cost" and give other players the option to earn gold via a "legit and secure system."

A similar model is already used in Carbine Studios' MMO WildStar, which was released in June this year. The game features an in-game item called C.R.E.D.D. which adds 30 days of subscription time to a player's account when used. C.R.E.E.D. can be traded in WildStar's Community Exchange, and is also available to purchase via real money.

Other features listed include integration with Twitter to send out screenshots, an Heirloom tab, and additional end-game content. World of Warcraft's most recent expansion, Warlords of Draenor, launched last month and resulted in a surge of subscribers that pushed the MMO past the 10 million mark.

What do you think of the introduction of a tradeable in-game item that extends subscription time? Let us know in the comments below.

Got a news tip or want to contact us directly? Email

Categories: RSS Feeds

Middle-earth: Shadow of Mordor - Overall Game of the Year

GameSpot's PC Reviews - Thu, 2014-12-18 18:00

It’s impossible to overlook the obvious: that Middle-earth: Shadow of Mordor was built on the shoulders of giants. You could argue with some success, for instance, that Shadow of Mordor is Assassin’s Creed in the Lord of the Rings, given its focus on fluid parkour, the manner in which you scale tall towers to unlock new missions and gain access to new areas, and the diversity of ways in which to assassinate your foes. Indeed, Shadow of Mordor does more than nod at that other game series--it fully embraces it.

What makes Shadow of Mordor special, however, is how it improves on that stealth-action-parkour formula while simultaneously introducing its own unique element: the nemesis system. The mechanic is the one from 2014 most likely to influence systems-driven games in the years to come. In Shadow of Mordor, your enemies aren’t just the ones the game tells you about, but the ones you make on your own as you hack and slash your way through the game’s parched environments. The Uruk that got away will remember your face. His facial scars will be a roadmap of the brutality you forced him to endure. And when you next meet, he will bellow his displeasure before unleashing vengeance.

A lot of attention has been paid to the nemesis system already, however. Developer Monolith’s greater triumph is that it crafted a game that felt so fresh out of recognizable elements. The combat is from the Arkham Asylum school of rhythmic blows, but you might be so overrun by nearby orcs that the only reasonable reaction is to flee rather than fight. And with one simple tweak comes a consequence that makes all the difference in the world: Shadow of Mordor is challenging. If you’ve grown accustomed to charging your way through these types of games with relative ease, you must change your approach--and that means experimenting with stealth and environmental possibilities more than you might in a similar game. It isn’t just about having options--it’s about how meaningful those options are.

Meanwhile, Shadow of Mordor’s moment-to-moment gameplay is as excellent as we expect from the developer of such lauded games as Condemned: Criminal Origins, F.E.A.R., and No One Lives Forever. It is a pleasure to leap onto roaming orcs from above, and a delight to ride a caragor across the land, galloping into dangerous strongholds as if to boast to the orcs of your dubious immortality. Middle-earth: Shadow of Mordor is fun and exciting to play, and represents what happens when a talented developer takes ideas that we’re familiar with, and makes them so much better than we could have expected them to be.

Vote for your pick for Overall Game of the Year in the People's Choice Awards →

Categories: RSS Feeds

IGN Plays Harold - Part 2 - Thu, 2014-12-18 17:30
Greg and Marty play Harold with its creator. He is better than both of them.
Categories: RSS Feeds

Dead State Review - Thu, 2014-12-18 17:07

Like most of the best zombie fiction, Dead State is an old-lkschool RPG that’s no more about its zombies than a disaster movie is about the asteroid impact, tsunami, or earthquake. The event is important; they’ve changed everything. But it’s the people that the story is about, and especially the small group that you’re in charge of, all huddled in your little scrap of safety. It’s your job to feed and protect them by heading out in search of supplies and other survivors, but also to keep them sane and safe and away from each other’s throats while back at home. The result is a clever, if undeniably clunky mix of both genres and past zombie games we’ve seen that is absolutely going to be some peoples’ favourite of the year… but also one that, like a brain-hungry zombie trying to chomp down on Stephen Hawking, bites off more than it can chew.

Continue reading…

Categories: RSS Feeds

GOTY 2014 Announcement Show - The Lobby

GameSpot's PC Reviews - Thu, 2014-12-18 16:51
Join the GameSpot as they reveal the WINNER of the Game of the Year for 2014!
Categories: RSS Feeds

Blizzard Considering Gold for Game Time Trades in World of Warcraft - Thu, 2014-12-18 16:49

The developers at Blizzard are currently weighing the possibilities of allowing players to purchase game-time tokens for the purpose of trading them with others for gold in World of Warcraft.

"Our current thought on this is that it would give players a way to use their surplus gold to cover some of their subscription cost, while giving players who might have less play time an option for acquiring gold from other players through a legit and secure system," the blog reads.

"A few other online games offer a similar option, and players have suggested that they’d be interested in seeing something along those lines in WoW."

Consideration of this merger between the two economies of World of Warcraft was announced via a blog update in which the developer looks forward to their plans for the MMO in 2014. They invite players to leave feedback on their ideas, all of which can be viewed on a community blog post.

Continue reading…

Categories: RSS Feeds
Syndicate content