The father of Street Fighter Yoshinori Ono has revealed that developer Dimps is working on a new project with Capcom.
We are recruiting colleagues to work together with us at Dimps studio for new FG. http://t.co/VHLIEUBnIa— Yoshinori Ono (@Yoshi_OnoChin) September 1, 2014
Earlier today, Ono tweeted that Capcom were recruiting new staff to work with Dimps studio for a "new FG." Dimps co-developed Street Fighter IV with Capcom, and was responsible for programming and balancing the game. The studio is no stranger to working on fighting games, having developed Street Fighter X Tekken and the Dragon Ball Z: Budokai series, among others.
Street Fighter V was teased by Ono during E3 this year, who tweeted that the game was still in its "early planning stages" and that more details would be shared "at a later date." The game has not yet been officially announced, although Capcom producer Tomoaki Ayano has said that the game might not be released until 2018.Zorine Te is an associate editor at GameSpot, and you can follow her on Twitter @ztharliFor all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email email@example.com
Hundreds of AAA and independent video game developers and publishers are signing an open letter to the gaming community to end hateful speech, harassment and make the community a more inclusive place to occupy.
The letter, created by Independent Game Designer Andreas Zecher, reads the following:
We believe that everyone, no matter what gender, sexual orientation, ethnicity, or religion has the right to play games, criticize games and make games without getting harassed or threatened. It is the diversity of our community that allows games to flourish.
Because EA did not provide advance review copies of The Sims 4 until just hours ago, we were unable to produce our usual review in time for tonight's launch. You can expect our full review early next week, but in the meantime we'll be updating this page regularly with written and video review-in-progress impressions of how The Sims 4 stacks up. For everything we knew about it before release, check out our Sims 4 character creation preview and house-building preview.
If you're playing, please tell us what you think in the comments, and help us build The Sims 4 wiki!
Titanfall will receive update six on Xbox one and PC tomorrow, developer Respawn Entertainment revealed on Twitter today, introducing new game mode Pilot Skirmish and the permanency of the Marked for Death mode.
Pilot Skirmish removes the AI non-playable characters and Titans and increases the player count to 16 people with two teams of eight. Marked for Death mode, where one pilot from each team becomes the target for a limited period of time, is now a permanent game mode and won’t be replaced by another.
Update six sees the integration of three colorblind options, including protanopia, deuteranopia and tritanopia. As previously outlined, the update also features a slew of new changes to the burn card economy, bug fixes and game balances.
The Australian Classification Board has awarded the uncensored version of first-person zombie shooter Left 4 Dead 2 with an R18+ rating five years after its initial release, according to a listing on the body’s website.
Dated August 29, the classification entry states that it is the original version of the game and that it contains “High impact violence, blood and gore.” The website only lists the PC version of the title that also saw release on the Xbox 360 when it launched in 2009.
Uncensored version of Left 4 Dead 2.
UPDATE: A Valve representative has issued the following statement to Kotaku Australia:
“We are delighted that the full version of Left 4 Dead 2 will be available to fans age 18+ in Australia,” Doug Lombardi said. “We are making plans to deliver that version to those who have already purchased the game. We will announce more details on that soon.”
The original story follows below.
The PC version of Valve's co-operative first-person shooter Left 4 Dead 2 has been reclassified in Australia, earning an R18+ rating, the highest possible classification rating for a video game in Australia.
As reported by the Kotaku Australia, the Australian Classification Board has stamped the game with an R18+ rating, which includes warnings for high impact violence, strong impact themes, and mild impact language. According to the site, Valve itself resubmitted the game for classification.
Left 4 Dead 2 was initially refused classification in Australia when it was first submitted in 2009, which made it illegal to sell, rent, or promote the title in the country. Valve appealed the decision before resubmitting both the uncensored and modified versions of the game for classification. The Australian-specific version of the game eventually earned an MA15+ rating, the highest possible classification rating for a video game available at the time. This version of the game removed decapitation, limb dismemberment, and fallen bodies faded away, which removed the option for players to cause post-mortem damage.
The refusal largely focused on the Board's interpretation of violence in Left 4 Dead 2, finding that "the game contains realistic, frenetic and unrelenting violence which is inflicted upon 'the Infected' who are living humans infected with a rabies-like virus that causes them to act violently."
The ruling went on to say, "However, it is the use of the 'melee' weapons such as the crowbar, axe, chainsaw and Samurai sword which inflict the most damage. These close in attacks cause copious amounts of blood spray and splatter, decapitations and limb dismemberment as well as locational damage where contact is made to the enemy which may reveal skeletal bits and gore."
Now that the game has been reclassified with an R18+ rating, it can be expected that these features will be implemented back into the Australian version of the game.
Zorine Te is an associate editor at GameSpot, and you can follow her on Twitter @ztharliFor all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email firstname.lastname@example.org
With a diamond focus on Ultra HD gaming, hardware company Alienware is shipping its newest flagship desktop gaming machine, the Area-51, in October and worldwide this holiday season.
The Area-51 features factory overclocked 6-core and 8-core Intel Core i7 Extreme processor options, Intel X99 Express chipset and support for up to 32 GB of 2133 DDR4 memory. Supporting dual, triple or quad GPU configurations, Alienware’s latest rig also allows 11520x2160 resolution across triple Ultra HD 4K monitors. Connectivity features include Bluetooth 4.0 and 802.11ac wireless.
Featuring a new industrial design codenamed “Triad,” the triangular-shaped chassis sports both front and rear ports, a thermal management system that draws fresh air in the front and ejects warmed air diagonally and away out the rear.
With so many new games and movies coming out, it can be hard to keep up. Lucky for you, IGN is here to help with a weekly round-up of the biggest releases each and every week. Check out the latest releases for this week, and be sure to come back next Monday for a new update.
Note: The prices and deals compiled below are accurate at the time we published this story, but all are subject to change.