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Report: A New Hearthstone Adventure Could be Coming - 2 hours 6 min ago

Some data mining done on a patch for Build 8036 for Hearthstone: Heroes of WarCraft may have leaked some new forthcoming content.

The alleged information recovered points to an achievement called "brm presale," as well as three card backs for Ragnaros, Molten Core, and Golden Celebration. Hearthstone fansite Hearthhead speculates this could point to a possible upcoming Blackrock Mountain adventure, and posits that the Golden Celebration card backs could be used to celebrate Hearthstone's 1-year anniversary.

Blizzard has not confirmed or even announced anything about a Blackrock Mountain-themed adventure, although another reported leak has claimed that the next expansion for Hearthstone could release in April. Whether or not these two are connected remains unkown. IGN has reached out to Blizzard for comment.

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19 Years of Resident Evil Insanity - 2 hours 28 min ago
Know nothing about Resident Evil but interested in Resident Evil Revelations 2? Max and Brian catch you up on the past 19 years of Resident Evil history.
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The Dark Truth About Batman - 2 hours 47 min ago

Welcome back to Game Scoop!, IGN's weekly video game talk show. This week we learned Batman: Arkham Knight will be rated "M," but we explain why we're not surprised. We also need to talk about that insane Dying Light collector's edition, and we'll reveal how we came up with our Top 25 PS4 games list. Watch the full video above or download the podcast below:

Download Game Scoop! Episode 334

Or subscribe to the show in iTunes and never miss an episode.

Please to enjoy,


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If You Were Buried Alive with Just a Cell Phone, Could You Survive? - 2 hours 50 min ago

Have you ever wanted to know what it's like to be buried alive?

Probably not, because that's an awful, horrible experience.  Still, for the brave and adventurous among you, a new virtual reality game might help you live your deathly fantasies.


It's called Taphobos, which stems from Taphophobia -- the fear of being buried alive. Kill Screen spotted the project, which was the result of a two-day "hackathon" at the University of Nottingham.

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Call of Duty: Advanced Warfare Havoc DLC Delayed on PC - 2 hours 55 min ago

Call of Duty: Advanced Warfare's Havoc DLC has been delayed on PC until March 3. The DLC was expected to be released today.

In a post on Facebook, Sledgehammer Games cites "unexpected issues" as the reason for the delay. The developer added, "We don't take this decision lightly, but rest assured that our team is working with Activision to get this content to the PC community as quickly as possible."

While the issues are being sorted out, Sledgehammer has activated double XP for all PC players.

The Havoc DLC includes four multiplayer maps -- Core, Urban, Sideshow, and Drift -- as well as the first part of Advanced Warfare's Exo-zombies mode.

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Final Fantasy XIV: A Realm Reborn Has Over 4 Million Registered Accounts - IGN News - 3 hours 1 min ago
Square Enix has announced it's MMO Final Fantasy XIV: A Realm Reborn has over 4 million registered accounts.
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Ex-Darksiders Devs Are Bringing Back Battle Chasers - 3 hours 25 min ago

Vigil Games co-founders Joe Madureira and Ryan Stefanelli have formed a new studio and are planning to resurrect a classic comic franchise as part of their first project.

They've opted to use Madureira's classic comic series Battle Chasers as the source material for their next project, which will include both a comic and a new video game set in the same universe.

Called Airship Syndicate, the new studio in Austin, Texas will handle the development of Battle Chasers' upcoming game. It is still very much in its early stages, but Stefanelli claims it will be "classic and old school but presented with some new modern twists."

Vigil Games was best known for its development of the Darksiders series. Although the new Battle Chasers game will be very different mechanically from the action RPGs, Stefanelli told Polygon they will "make sure that the dungeon exploration side of the game is soaked with lots of fun adventurous elements."

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Shovel Knight Coming to PS4, PS3, Vita in April - IGN News - 3 hours 41 min ago
Shovel Knight will be released on PlayStation 4, PlayStation 3, and Vita on April 21.
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Minecraft Sells a Whopping 500K in Japan - IGN News - 3 hours 52 min ago
Minecraft on PlayStation alone has sold over 500,000 copies in Japan.
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Republique Remastered: Developer Commentary - 3 hours 52 min ago
We sneak through the hallways of Metamorphisis with Ryan Payton in the PC version of this stealth action game.
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Game Scoop! 334: The Dark Truth About Batman - 3 hours 53 min ago
This week we're discussing Arkham Knight's "M" rating, Dying Light's insane collector's edition, and the top 25 PS4 games.
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New SOMA Screenshot Surfaces - 4 hours 1 min ago

News about SOMA, the deep sea horror game from Frictional Games, has been quiet in the past few months, but a new screenshot and word of its incoming beta status should put it back on survival horror fans' radars.

Frictional, the studio behind Penumbra and Amnesia: The Dark Descent, recently tweeted an apology about its silence around the upcoming SOMA.

"Sorry all for the silence! We're closing in on Beta and everyone's working hard to get there," says Frictional. "Once that's done, we'll reveal more!"

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Far Cry 4: Valley of the Yetis Coming March 10th - 4 hours 29 min ago

Far Cry 4 gets its Valley of the Yetis DLC on March 10th in the US and March 11th in Europe.

The add-on follows protagonist Ajay Ghale after his helicopter crashes on an icy ledge in the Himalayas, leaving him stranded among cultists and, of course, yetis.

You can tackle Valley of the Yetis single-player or co-op with Hurk.

Whether you’re alone or with a friend, the add-on adventure will have you capturing a camp for shelter and fending away the local cult.

Valley of the Yetis is available via the Far Cry 4 Season Pass, which costs $30 and grants you access to all current and future Far Cry 4 DLC.

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Far Cry 4 - Valley of the Yetis Trailer - 4 hours 30 min ago
Far Cry 4's Valley of the Yetis DLC is out March 10th.
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UPDATE: FCC Passes Net Neutrality - 4 hours 33 min ago

UPDATE: The FCC has passed the Net Neutrality rules to treat internet providers as "common carriers" under Title II of the Telecommunications Act.

As a result, this will allow the commission to prohibit providers from granting faster internet service for higher prices.

See full story below.

The FCC will be ruling on whether or not broadband internet access will be classified as a "telecommunications service under Title II."

This means that the ruling will decide whether or not the FCC will classify broadband internet as a utility, which would give the commission greater regulatory power over ISPs.

Regulating ISPs is seen by the FCC as necessary to protect what is referred to as the "Open Internet." The first three "bright line" rules laid out by the FCC to protect the Open Internet, as explained in an FCC fact sheet, prohibit blocking, throttling, and paid prioritization.

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The 4 Types of Video Game Zombies - 5 hours 9 min ago

Zombies have been plaguing popular culture for decades. The first feature-length zombie movie, Victor and Edward Halperin's "White Zombie," was first shown in theaters way back in 1932, and the shambling, relentless zombie horde have been a staple of pop-culture ever since.

The massive, mindless legions of the undead are ideal creature-features in video games, and as games have evolved, so too has their portrayal of the undead. Below are four distinct varieties of the gaming undead - which is your favorite?

The most common portrayal of zombies is one of a slow-moving corpse, dragging one leg as it scours the land mindlessly searching for food. With the notable exception of Michael Jackson's Thriller video, this is how pretty much all zombies were portrayed until fairly recently. In games like Super Ghouls 'N Ghosts, and pretty much every Castlevania game, zombies rise from the ground and wander from one side of the screen to the other. They're easy to take out, easy to avoid, and are essentially living-dead goombas.

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Bandai Namco Announces New MOBA, Supernova - 5 hours 51 min ago

Bandai Namco has announced Supernova, a sci-fi MOBA from developer Primal Game Studio.

Primal says the game returns to the roots of the MOBA genre -- real-time strategy games. The big hook is that, instead of your base sending out generic unit waves at timed intervals, you can heavily customize them to serve different purposes. Infantry, ground vehicles, and airships combine into a rock-paper-scissors battle.

Humans and aliens make up the two warring factions, and their warriors include huge robots, cyborgs, and "interstellar races adapted to the unyielding harshness of space."

Supernova is coming to PCs sometime this year. We have a full Supernova preview on IGN where can check out what we thought of Supernova.

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5 Reasons to Love Supernova's Strategic Multiplayer - 5 hours 52 min ago

Bandai Namco and Primal Game Studio is banking a lot on their upcoming MOBA Supernova, because there’s a clear confidence in its strength as something original. Supernova relies on many of what’s been done (better) in other games, certainly, but there’s plenty IGN’s hardcore Dota 2 and League of Legends players found interesting.

These are the five big things I adored about Supernova (with a handful of things I didn’t for good measure).

Supernova is incredibly complicated. A guided tutorial left us sort of slack-jawed as we tried to soak in how abilities worked, what upgrades made the most sense, and which skills to level for each Commander, Supernova’s heroes. At first, it’s overwhelming, so the automatic upgrade system alleviates the stress of micromanaging your stats, bonuses, abilities, and economy. This allows new players to focus on learning the map and, more importantly, fighting opponents.

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Supernova MOBA Gameplay - 5 hours 52 min ago
Bandai Namco shows off the first look at Supernova's intense robotic 5v5 MOBA action.
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